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Wednesday, November 6, 2024
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”Black Myth: Wukong” Sets New records in Global Gaming

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In the ever-evolving landscape of video gaming, Black Myth: Wukong has emerged as a groundbreaking success.

This innovative title, developed in China, has captivated players worldwide with its unique blend of mythology and modern gameplay.

Shape-shifting monkeys wielding magical staffs fought giant demons as players worldwide immersed themselves in Black Myth: Wukong, which has quickly become one of the most successful video games developed in China.

Released globally on Tuesday, Black Myth saw an impressive debut, with one of the highest opening day player counts on Steam and nearly 1.2 million pre-release copies sold.

Gamer Li Song shared with AFP at a Beijing video shop that he pre-ordered the game as soon as it was available.

“It feels great,” said the 41-year-old, as he maneuvered his character through a lush forest, evading attacks from creatures before transforming into an insect. “The controls and overall experience are solid,” Li added.

Recognized as the first Chinese-developed “Triple A” title—referring to major, high-budget standalone games—Black Myth draws inspiration from the classic 16th-century Chinese novel Journey to the West.

Players assume the role of a character akin to the Monkey King Sun Wukong, navigating a role-playing game where they amass magical powers and weapons as the “Destined One.”

“The basic combat feels great, and there are no issues there,” Li said. “The game’s story, rooted in Chinese mythology, shows promise.”

Gaming shop owner Yuanyuan, who chose not to disclose her surname, expressed her astonishment at the game’s success. “It brings our myths and stories to a global audience,” she told AFP. “As a Chinese person, I am very proud.”

By around 5 PM (0900 GMT) on Tuesday, more than 1.4 million players were engaged with Black Myth on Steam.


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